I figured I’d chuck this out there.
First off, new cading system is amazing. It makes the game seem a lot more like zombie survival instead of, “pile in a tiny room with 2 props and survive”. Love fallback cades. Jetboom, I owe you another 10$ donation.
The problem with the current cading system is that it’s way too easy for someone to join the server, throw all the props in a big mound, and nail it together. If you’re not a mod, you either take massive damage, (or in my case, die time and time again while trying to fix cade). Furthermore, it’s becoming very common for caders to get in a “nail war”, with each other pulling nails until one person is either too weak to continue cading, or dies accidentally.
There’s already been a bunch of threads about this, however I think there’s a few pretty good rational solutions to this:
1- Move hammer and nails farther down on worth list
This has been suggested many times. Hammer is cool, but if you suck you generally do far more harm than good. Moving it farther down the worth list will make less n00bs grab it.
2- Give admins ability to ban players from placing nails for a set amount of time
As of right now, admins can pull nails, but when the admin leaves the player generally comes back and shitcades again. Allowing admins to ban players from placing nails may seem extreme, (players could theoretically not build cades), however I believe it would do more help than harm. Most of the time, shitcaders are trying to help, but suck. They shouldn’t be banned or kicked.
3- Create an system where each point of repair a player does to a prop they’ve nailed is cumulative, and reduces the damage taken from pulling other peoples nails. If you pull a nail from a prop and re-nail it, it doesn’t give you points.
This is a bit extreme and could be potentially abused (no idea how to code this), however the way I figure a player who repairs their own props probably placed them in a really great place, and they’ve been able to get points by repairing the prop by making it harder for zombies to hit, (otherwise they would get little/no points). Furthermore, players who just join the server would be able to still cade. Finally, this prevents players from putting in their nail, and pulling another persons to “claim” the repair points. This puts a system into place where experienced caders are in a better position to build cades, and fix shitcades.
4- Prevent nailing props together gasp
I would speculate 95% of the time, nailing a prop to another is a complete waste. The only time I see this working is with those blue shelves, (which there are better options like using a chair). Removing the ability to nail props together would prevent first time players from doing the vast majority of shitcading I’ve been seeing on the server. 75% of shitcades are mounds of props
5- Add a voting system where players can “vote” a shitcader.
Simple system. If someone is shitcading, players could type /voteshitcader. If enough people vote, the player is banned from nailing for 48 hrs, and all existing nail ownership is removed. This would be easy to add. Most of the time, there’s plenty of time for the survivors to vote them out, and give enough time for the regulars to rebuild the cade.
I believe with these additions, it would give more power to experienced regulars to cade in a fair and decent way. As of right now, if an admin isn’t on and someone keeps shitcading round after round, I have little incentive to help, and just go zombie.