Posts made by Gatekeeper
RE: Post your Variant Ideas
- Magazine size increased to 71 rounds
- Damage decreased to 14 per round.
- Fire rate increased to about 1000 rounds per minute
233 damage per second.
You want a weapon that has a clip that will literally deal on base damage the equivalent of ~2 poison zombies in the space of 4 seconds?
[ZS] Make arsenal and resupply packs ineffective near sigils
When there is a person with a resupply or arsenal pack sitting on or standing right next to a sigil you’re unable to use the sigil unless you use it from an obscure angle which you don’t have the time for once a barricade breaks. Even if you’re attempting to leave well ahead of time you have a much greater chance of dying due to poison being thrown to reset your teleportation timer.
I’m suggesting to make it so that either arsenal and resupply packs are unusable near a sigil or that the sigil takes priority when either pack is very close proximity to a sigil.
RE: How the hell do you even get points?
I find it really hard to believe that the average ZS player struggles to get more than 40 points in most games considering you have resupply crates and start with a decent amount of ammo with your guns if you get ammo in your loadout. This is assuming that every game lasts more than a wave.
Easiest way to get points is literally shoot zombies there’s really nothing to it. If you’re finding that you’re not gaining points and you’re losing a lot of ammo you’re either shooting at invulnerable zombies or missing your shots. It’s pretty easy to get 35 points and get a decent T2 like the magnum. After that it’s pretty smooth sailing.
If you find you can’t make points like that then you can either try repairing with the hammer or healing players; those can be quite good point builders in intense scenarios.
RE: Muted for two weeks because Raox is still...well, y'know my shpiel.
Did you seriously make a third account just to call Raox a cunt?
RE: Regards to Medic Cloud Bomb
Pretty sure the whole point of getting a cloud bomb is to use later on in the game when there are bigger threats that have hurt multiple humans. You get points from healing using the medkit, the cloud bomb is a huge benefit already no need to have more incentive to get one.