goodbye novacane hello smile
Frisky Piranha (Toaster Repair): I think the first intiial of your username was cooler. but epic funny retard face works too.
qq: no bro.
qq: fuck die
Posts made by FriskyPiranha44
RE: Game admin applications
Actually, I think I remember when it was that everybody that applied got rejected. I’d like to think that wasn’t premeditated, rather the initial explosion of shit on the drywall overwhelmed the reviewer, who threw his hands up, and in one stroke, brushed everything on his desk into the paper shredder. You never know what to expect from someone who doesn’t know what to expect of themself.
Thank you, bunny. v1v download, as requested: https://www.dropbox.com/s/z9lcjctjc1jxt0b/zs_obj_site66_v1v.bsp?dl=0
RE: What's the situation in NoXiousNet?
@west-nile speak 4 urself noob ZS was my childhood and im a young adsult now who doesn’t even play Overwatch, owned
Son of a Quack: I mean, think of it like this. If something lasts longer than a fucking decade, it’s at least more enjoyable than constipation.
RE: Game admin applications
I will use my remort 31 barricade expert powers to nail down the prop monsters Raox wants dealt with. Edit: Now, I’m a thinkful person, and in reflection after posting this, I realized I could just ask Raox to deputize me with his blessing to exercise this power without a shield icon or rcon. I nominate Tuk Tuk in my place.
I like electricity and the games it lets us play.
I am autistic. I am autistic.
That dead and highly ubiquitous tree from HL2. It’s always there, unassuming, but always watching. Is it slowly growing, or slowly dying? Who’s to say. It’s a fucking tree.
One Punch Man, The Stinky and Dirty Show, League of Legends
It does not matter the waifu, as long as it brightens your laifu.
Your stealth boy isn’t going to help when you’ve a rocket launcher and associated ammo jingling in your backpack.
Spilling a coffee bean when I’m putting them in the grinder.
I had some fun playing the Garry’s Mod gamemode: SCP Breach, and wondered how it might play out in zombie survival.
The thematic goes like this: To escape, start with no weapons, unlock doors with randomly spawned keycards that range from level 2 to omnicard, don’t die to the creatures roaming the breach. There will be two endings, like in the original game, one of which kills everyone. Oh, and there will be some simple logic puzzles, like two players concurrently standing on two pressure plates to lower a giant pit of acid if you want to descend into Omega Containment. :3
Artifacts of ancient power are available throughout the facility to those who hold the keycards. Be warned: some doors are better left locked.
This map features the latest mapping entity, logic_experience. When humans lose the map fast enough for a replay, zombies will get double experience for the next round. Happy hour!
Added zombie power ups as suggested. One drags everyone to the center of the map, another gives damage resist.
Added Team TANTIBUS: Ancient Nightmares / Red Marrow