Teamplay map entity



  • I’d like a way to disable specific vehicles for teamplay.
    info_vehicle_disable
    keyvalues:
    vehicle (number or string)
    It either takes a string for the name of the vehicle to disable or bitflags of vehicles to disable.



  • I’d like a way to disable specific vehicles for teamplay.
    info_vehicle_disable
    keyvalues:
    vehicle (number or string)
    It either takes a string for the name of the vehicle to disable or bitflags of vehicles to disable.



  • Let me guess, you just hate the bomber?

    On a related note, is it possible to pre-place a vehicle pad in a map? If so, can it be made invulnerable for maps that heavily require vehicles?



  • Actually I don’t want dropships on rainbow ride. It is relatively small in terms of straignt-line distance from the flags so I don’t want it to be first team with an airborn dropship wins.



  • should also be able to disable certain spells like gust



  • That entity already exists, point_spelldisabler, and I am using it, don’t worry.


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