Alter Effect of Dense Heavy Rain and Lighting



  • All from today when i was playing L4D2 is that on “Hard Rain” and the Heavy Rain Effect and Reduced visibility that would occur time to time with almost realistic lighting was something I was thinking of throwing in my map.

    I know L4D2 runs on a similar engine of Hl2 (Or same). Anyway to recreate that effect?



  • All from today when i was playing L4D2 is that on “Hard Rain” and the Heavy Rain Effect and Reduced visibility that would occur time to time with almost realistic lighting was something I was thinking of throwing in my map.

    I know L4D2 runs on a similar engine of Hl2 (Or same). Anyway to recreate that effect?



  • Not without coding.


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