[RELEASED] zs_alexg_motel_v3




  • Fixes / changes:

    • Optimized framerate

      • Removed useless expensive water in the hall
      • Adjusted lights parameters
      • Hint brushwork
      • Overall performance: +90%! (The lag when looking in front of the building no more exists)
    • Added a healthcharger in the first floor to make the people don’t go always in the second

    • Removed the dumb dumpster cover in the second floor

    • Made the car outside more realistic, with new sounds and lights

    • Restored the uncompiled prop behind the building

    • Adjusted lightmap scale levels of the parking to look better with poles, etc.

    • Decreased fire damage power

    • Optimized HDR lighting




  • Fixes / changes:

    • Optimized framerate

      • Removed useless expensive water in the hall
      • Adjusted lights parameters
      • Hint brushwork
      • Overall performance: +90%! (The lag when looking in front of the building no more exists)
    • Added a healthcharger in the first floor to make the people don’t go always in the second

    • Removed the dumb dumpster cover in the second floor

    • Made the car outside more realistic, with new sounds and lights

    • Restored the uncompiled prop behind the building

    • Adjusted lightmap scale levels of the parking to look better with poles, etc.

    • Decreased fire damage power

    • Optimized HDR lighting



  • excellent fix


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