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The Tower of Terror, Floor 2
dumb shit at the spawn
Jetboom added it, but didnt set the right map.
And you need to put a lifetime on those fucking logs
What logs? You mean the ones that don’t spawn because prop spawners don’t work in Obby?
Just for your information, the auto-remove delay is set for all of them perfectly and the system works as intended in both noxbox and in my server. I did absolutely nothing wrong. I even timed them all differently so they couldn’t collide on the tracks at any point in time.
EDIT: If I can squeeze out of here early, I’ll take a look at it, but I’m pretty sure this is a bug with Obby and not my course.
I just thought it was worth mentioning. I wasn’t trying to shove it down your throat, though it seems that you took it that way.
because I’m not one to let something major stay broken
JetBoom last edited by
I’m going to have the spawner bot stay in the server the entire game. Should fix prop spawners.
the map changing is also glitched sometimes (we end up playing shit like ToT2 on construct and 2012 on flatgrass)
aside from that and the above bug with the spawners going apeshit (I checked, the map is perfectly fine in anything but Obby so I dunno) it should be fine
please re-upload with this one, old one was horribly broken because of impossible jumps
the map changing still isn’t working and there’s parts that are impossible without the map frame (window jumping etc)
Very minor changes to the barrels at the end to make them less dumb