Assassin's Creed 2



  • With this game coming out soon (13 days, launches on November 17th), I’m making this topic to circle jerk about the sheer awesomeness of the game and its predecessor.

    Flame on.

    The basic premise of the game is pretty common knowledge, but I’ll summarize it here for anyone who was stupid or inattentive enough to have not caught it. There are some minor spoilers, but its the first 10 minutes of the game so who gives a shit:

    You play as Desmond Miles, once again, and will assume the persona of Ezio Auditore da Firenze, a descendant of Altaïr Ibn La-Ahad. Interestingly enough, both the name Ezio and Altaïr mean ‘Eagle’ in their respective languages. The game will take place during the Renaissance, spanning 27 years of Ezio’s life, and covering four cities and two “kingdom” outdoor-maps. Venice and Florence will be used for much of the game-play.

    Early in Ezio’s life, his entire family is murdered by an unnamed antagonist, and it’s basically your job to avenge them. Along the way you’ll bump into Leonardo da Vinci, who will become your best buddy and supply you with all kinds of gadgets.

    I’ll list a few of the differences from AC1 here:
    1. Free-form mission structure, you don’t need to do any sort of investigation, and the missions are far less repetitive. The missions can change mid-way, such as escort a target into assassinate a target, ect ect.
    2. Ezio can swim
    3. The game has an economy system. You get paid for completing missions & assassinations for various organizations, and can also pickpocket from any NPC. You can also be stolen from by thief NPCs. Special vendors also sell treasure maps which you can apparently use to search the city for hidden booty. The IGN video has footage of Ezio lifting a bag of cash from a gondola. You can buy armor weapons and other tools from NPCs scattered around the cities.
    4. Night/Day system
    5. The synchronization (health) bar is gone, fitted with a bar which raises and falls depending on your armor level. Your health will regenerate automatically for minor injuries, but for major mishaps, such as a broken arm, you must visit a less-than-reputable doctor to fix you up. Doctors are spread around the cities as well.
    6. Backup system. You can hire NPCs to act as backup during missions, I don’t know how many different types there are but I do know there are courtesans, thieves, and mercenaries. Courtesans draw (straight male - yes that’s right apparently some of your targets will be gay) assassination targets away from their bodyguards, making an opening for you to attack. Thieves will go start a fight with a group of guards then run off, making the guards chase them. This is very effective for passing guarded chokepoints. Mercenaries simply run in and kill every hostile they see. There are also groups of NPCs around the maps that you can lure guards into and they will delay them, just like in the first game.
    7. Notoriety system. Like the Hitman games, AC2 will feature notoriety. It’s very complex but suffice to say that if you have very high notoriety, its very likely guards will recognize you from the crowd. You can do things to reduce notoriety, tearing down wanted posters, bribing town hawkers, and killing government officials.
    8. Three different types of guards, heavy, agile, and seeker. Heavy is your standard foot trooper, agile runs around with you on rooftops, and seeker looks in hay bales, on benches ect for you. You can kill seekers from those places and stick em in the same hiding, spot by the way.
    9. You get your very own villa, which is pretty much a heavily fortified ghost-town at the start of the game. You can invest money into the villa and various businesses to upgrade it. Investing money into the actual villa makes it larger, cleaner, and have a bigger population. Investing in businesses upgrades that specific business to have more items and give you a bigger discount from buying from those stores. You’ll get rent money which scales upwards the more you put into it as well. You also get several personal rooms: A kill record room, which holds portraits of all notable figures you’ve killed, a statue room, which has statues of notable assassins from the past, and a personal suite. You can attach plaques to the statues and receive rewards. IE: Stick a plaque onto Altaïr’s statue and you will receive his armor from the past, free of dust no less.
    10. You can ride around in a carriage as well as a standard horse. I assume that being inside a carriage will prevent enemies from recognizing you but this isn’t confirmed.
    11. Overhauled combat system. You are much more of an assassin rather than a warrior like Altaïr was. Ezio is far more proficient with his fists than Altaïr was. You can also disarm your opponents and use their weapons against them. Also hitting counter-attack won’t carry you through the entire game like it did in AC1.



  • With this game coming out soon (13 days, launches on November 17th), I’m making this topic to circle jerk about the sheer awesomeness of the game and its predecessor.

    Flame on.

    The basic premise of the game is pretty common knowledge, but I’ll summarize it here for anyone who was stupid or inattentive enough to have not caught it. There are some minor spoilers, but its the first 10 minutes of the game so who gives a shit:

    You play as Desmond Miles, once again, and will assume the persona of Ezio Auditore da Firenze, a descendant of Altaïr Ibn La-Ahad. Interestingly enough, both the name Ezio and Altaïr mean ‘Eagle’ in their respective languages. The game will take place during the Renaissance, spanning 27 years of Ezio’s life, and covering four cities and two “kingdom” outdoor-maps. Venice and Florence will be used for much of the game-play.

    Early in Ezio’s life, his entire family is murdered by an unnamed antagonist, and it’s basically your job to avenge them. Along the way you’ll bump into Leonardo da Vinci, who will become your best buddy and supply you with all kinds of gadgets.

    I’ll list a few of the differences from AC1 here:
    1. Free-form mission structure, you don’t need to do any sort of investigation, and the missions are far less repetitive. The missions can change mid-way, such as escort a target into assassinate a target, ect ect.
    2. Ezio can swim
    3. The game has an economy system. You get paid for completing missions & assassinations for various organizations, and can also pickpocket from any NPC. You can also be stolen from by thief NPCs. Special vendors also sell treasure maps which you can apparently use to search the city for hidden booty. The IGN video has footage of Ezio lifting a bag of cash from a gondola. You can buy armor weapons and other tools from NPCs scattered around the cities.
    4. Night/Day system
    5. The synchronization (health) bar is gone, fitted with a bar which raises and falls depending on your armor level. Your health will regenerate automatically for minor injuries, but for major mishaps, such as a broken arm, you must visit a less-than-reputable doctor to fix you up. Doctors are spread around the cities as well.
    6. Backup system. You can hire NPCs to act as backup during missions, I don’t know how many different types there are but I do know there are courtesans, thieves, and mercenaries. Courtesans draw (straight male - yes that’s right apparently some of your targets will be gay) assassination targets away from their bodyguards, making an opening for you to attack. Thieves will go start a fight with a group of guards then run off, making the guards chase them. This is very effective for passing guarded chokepoints. Mercenaries simply run in and kill every hostile they see. There are also groups of NPCs around the maps that you can lure guards into and they will delay them, just like in the first game.
    7. Notoriety system. Like the Hitman games, AC2 will feature notoriety. It’s very complex but suffice to say that if you have very high notoriety, its very likely guards will recognize you from the crowd. You can do things to reduce notoriety, tearing down wanted posters, bribing town hawkers, and killing government officials.
    8. Three different types of guards, heavy, agile, and seeker. Heavy is your standard foot trooper, agile runs around with you on rooftops, and seeker looks in hay bales, on benches ect for you. You can kill seekers from those places and stick em in the same hiding, spot by the way.
    9. You get your very own villa, which is pretty much a heavily fortified ghost-town at the start of the game. You can invest money into the villa and various businesses to upgrade it. Investing money into the actual villa makes it larger, cleaner, and have a bigger population. Investing in businesses upgrades that specific business to have more items and give you a bigger discount from buying from those stores. You’ll get rent money which scales upwards the more you put into it as well. You also get several personal rooms: A kill record room, which holds portraits of all notable figures you’ve killed, a statue room, which has statues of notable assassins from the past, and a personal suite. You can attach plaques to the statues and receive rewards. IE: Stick a plaque onto Altaïr’s statue and you will receive his armor from the past, free of dust no less.
    10. You can ride around in a carriage as well as a standard horse. I assume that being inside a carriage will prevent enemies from recognizing you but this isn’t confirmed.
    11. Overhauled combat system. You are much more of an assassin rather than a warrior like Altaïr was. Ezio is far more proficient with his fists than Altaïr was. You can also disarm your opponents and use their weapons against them. Also hitting counter-attack won’t carry you through the entire game like it did in AC1.



  • Will pirate it when I get money saved up.



  • Or you could not be a scumbag and pay the 240-something developers for the outstanding, A++ game they created.



  • I would wait before judging a game “awesome”. Borderlands turned shit to me.



  • I told you Borderlands was shit long before they released it. Did anyone listen to me? No.

    Trust me, AC2 will be “awesome”. You’ll see, and think, “Damn, Mystry was right”. Of course your pride will probably never let you admit that.



  • @Mystry:

    Or you could not be a scumbag and pay the 240-something developers for the outstanding, A++ game they created.

    It’s Ubisoft and I already paid for AC 1.

    That was a mistake.

    Anyone who buys single player story-based games is a moron.



  • You’re dumb, Havoc.



  • Eek, Canadian games.



  • I’m pretty sure that Ezio does not mean eagle in italian.



  • Bioshock players are morons?
    Aww.



  • lol if u play hl1 u suk coz its singl 1plyr. derp.



  • @Havoc:

    It’s Ubisoft and I already paid for AC 1.

    That was a mistake.

    Anyone who buys single player story-based games is a moron.

    I retract my statement,  anyone who pays over 30$ for a single player game is a moron.



  • Havoc, my respect for you lessens with every passing moment.



  • don’t worry, i’ll earn more later



  • @Havoc:

    I retract my statement,  anyone who pays over 30$ for a game that isn’t WoW is a moron.



  • ::)



  • Havoc is a shitty shadow priest.



  • ouch :(

    it’s okay though, i abandoned that for my lock.

    http://wow.magelo.com/profile/1752243



  • YOU PROBABLY JUST CAST DRAIN MANA A BUNCH ON EVERYTHING gdkhdg

    Edit:

    Also, I lost my respect for Havok when I learned he played WoW.


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