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[ZS] Electromagnet craft



  • Recipe: magnet (5 scrap/30 worth) + car battery (40 worth)

    The Electromagnet is an enhanced magnet that has more power and range. Operates the same way as the regular magnet trinket, except with much greater efficacy.

    Also affects metallic props in addition to dropped weapons and ammo.

    :question: The magnet’s worth menu price is expensive at 30 worth compared to other tier 1 trinkets available in the worth menu at 15 worth.



  • Decreased the worth value of magnets from 30 -> 15.

    magnet (5 scrap/15 worth) + car battery (40 worth) = 65 worth

    Most crafts are oriented towards weapons with not very many tool craftables. I’d like to see the crafting system have use in other applications.



  • just a bit more functionally difficult code, why it’s been put on the back burner.


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