Remantler Reference



  • Remantler Information

    Added Publish 422 - October 2016

    这是FLAPJACKPOPS的REMANTLER
    The Weapon Remantler is a deployable that can be used to upgrade and recycle weapons in exchange for scrap. Scrap can also be used to assemble trinklets at a remantler.

    Scrap can be collected from:

    • Resupply box (3 scrap per collection)
    • Disassembling weapons
    • Disassembling trinklets and some crafting components (trinklets yield half their scrap value, tier one trinklets cannot be diassembled)
    • Disassembling small electronics (computer mouse, orange lamp, telephone receiver, etc.)

    Dismantling items can be done in your inventory or at a remantler. Using a remantler will show how much scrap and any components that will be received from dismantling the item.

    Owning a Remantler :cherries:

    The remantler generates scrap when other players use it to upgrade a weapon. Owners of a remantler get about 12% of the scrap cost used to upgrade a weapon. Scrap is not generated when players disassemble items at your remantler.

    Costs 50 worth in the worth menu, 40 points in the points shop.

    Weapon Qualities :high_brightness:

    Qualities

    Higher quality weapons are available in the following tiers:

    • Sturdy: +9% damage
    • Honed: +19% damage
    • Perfected: +35% damage

    All weapons have have a secondary remantle bonus that appear at Honed and Perfected. These vary across weapon to weapon. Some weapons have slightly more unique bonuses than others.

    percentages are rounded

    Tier 1 - upgrade cost 6/12/24
    ’Redeemers’ Dual Handguns: Reload Speed | +9% | +18%
    ‘Peashooter’ Handgun: Clip Size (18) | +1 | +2
    ’Battleaxe’ Handgun: Clip Size (12) | +2 | +4
    ’Owens’ Handgun: Minimum Spread | -15% | -30%
    ‘Blaster’ Shotgun: Clip Size (5) | +1 | +2
    ’Tosser’ SMG: Fire Delay | -10% | -19%
    ‘Stubber’ Rifle: Clip Size | +1 | +2
    ’Crackler’ Assault Rifle: Minimum Spread | -18% | -35%
    ‘Slinger’ Bolt Pistol: Reload Speed | +5% | +10%
    ‘Z9000’ Pulse Pistol: Minimum Spread | -17% | -33%
    ‘Blareduct’ Zip Gun: Recoil | -50% | -100%
    ‘Carrion’ Impact Mine Layer: Maximum Placed Mines (6) | +1 | +2

    Tier 2 - upgrade cost 16/32/64
    ’Hurricane’ Pulse SMG: Minimum Spread | -16% | -32%
    ‘Amigo’ Assault RIfle: Fire Delay | -10% | -20%
    Tethered Harpoon: Melee Range | +5% | +10%
    ‘Inquisitor’ Crossbow: Reload Speed | +10% | +20%
    ‘Annabelle’ Rifle: Minimum Spread | -40% | -80%
    ‘Sprayer’ Uzi 9mm: Minimum Spread | -11% | -22%
    ‘Splinter’ Sawed-Off Shotgun: Minimum Spread | -8% | -15%
    ‘Eraser’ Tactical Pistol: Reload Speed | +10% | +20%
    ‘Ricochete’ Magnum: Minimum Spread | -13% | -27%
    ‘Crossfire’ Glock 3: Minimum Spread | -10% | -20%

    Tier 3 - upgrade cost 32/64/128
    ’Shroud’ SOCOM Mark 23: Aura Detection Radius (896) | -21% (704) | -43% (512)
    ‘Hyena’ Sticky Bomb Launcher: Reload Speed | +6% | +12%
    ‘Oberon’ Pulse Shotgun: Clip Size (6) | +1 | +2
    ’Akbar’ Assault Rifle: Minimum Spread | -15% | -29%
    ‘Charon’ Repeating Crossbow: Fire Delay | -7% | -15%
    ‘Hunter’ Rifle: Reload Speed | +6% | +12%
    ‘Silencer’ SMG: Minimum Spread | -15% | - 31%
    ‘Shredder’ SMG: Reload Speed | +10% | +20%
    ‘Ender’ Automatic Shotgun: Minimum Spread | -11% | -23%
    ‘Zombie Drill’ Desert Eagle: Clip Size (7) | +2 | +4

    Tier 4 - upgrade cost 58/116/232
    ’Barrage’ Grenade Launcher: Fire Delay | -7% | -14%
    ‘Quasar’ Pulse Rifle: Clip Size (5) | +4 | +8
    ’Inferno’ AUG: Reload Speed | +8% | +32%
    ‘Stalker’ M4: Minimum Spread | -9% | -17%
    ‘Artemis’ Dual Crossbows: Reload Speed | +7% | +14%
    ‘Quicksilver’ Semi-Automatic Rifle: Fire Delay | -13% | -26%
    ‘Bullet Storm’ SMG: Reload Speed | +7% | +14%
    ‘Long Arm’ Handgun: Minimum Spread | -15% | -29%
    ‘Sweeper’ Shotgun: Clip Size (6) | +1 | +2

    Tier 5 - upgrade cost 92/184/368
    ’Nova Colt’ Handcannon: Clip Size | +1 | +2
    ’Innervator’ Voltgun: Minimum Spread | -6% | -12%
    ‘Jackhammer’ Drum Shotgun: Minimum Spread | -6% | -12%
    Boom Stick: Reload Speed | +7% | +14% | +21% && Clip Size | +1 | +2
    ’Reaper’ UMP: Fire Delay | -12% | -25%
    ‘Tiny’ Slug Rifle: Minimum Spread | -50% | -100%
    ‘Impaler’ Crossbow: Projectile Velocity | +7% | +14%
    ‘Terminus’ SCAR-L: Clip Size (30) | +3 | +6
    ’Adonis’ Pulse Rifle: Fire Delay | -5% | -10%
    ‘Cosmos’ Pulse Blaster: Maximum Distance (512) | +25% (128) | +25% (128)
    ‘Broadside’ Missile Launcher: Clip Size (3) | +1 | +2

    Tier 6 - upgrade cost 138/276/552
    ’Bulwark’ Minigun: Minimum Spread | -9% | -17%
    ‘Deathdealers’ Dual Shotguns: Minimum Spread | -6% | -12%
    ‘Hephaestus’ Tau Cannon: Fire Delay | -5% | -10%
    ‘Zeus’ Voltaic Crossbow: Reload Speed | +8% | +15%
    ‘Colossus’ Mass Driver: Reload Speed | +10% | +20%
    ‘Juggernaut’ M249: Reload Speed | +11% | +22%
    ‘Spinfusor’ Pulse Disc Launcher: Reload Speed | +7% | +14%
    ‘Helios’ Gluon Gun: Short Team Heat Build Up | -11% | -22%
    ‘Hades’ Higgs Gun: Short Team Heat Build Up | -11% | -22%

    outdated

    New weapons or craftables may have missing information.

    August 13, 2017 update

    • Price of upgrading melee reduced in terms of scrap. Reduced to match the prices of them in the arsenal.
    • Upgrading higher tier weapons now takes upto about 20% less scrap for the highest tier weapons.
    • The penalty for dismantling melee weapons has been reduced from 50% to 25%.
    :bookmark: reference tag for more reference

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