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[ZS] Worth menu saved loadout exceeds worth points
Bondy last edited by
When a player tries to buy a saved loadout that exceeds their amount of worth, the worth menu closes without notifying the player of the problem.
How about if a player tries to purchase a loadout that exceeds their worth points then keep the worth menu open and display an error message below so the player understands what’s wrong.
Raox last edited by
Changed the way it works somewhat in relation this:
- If you load a cart you don’t have the worth for it won’t let you checkout.
- Loading a cart you don’t have the worth for will alert you with a sound.
- Instantly checking out a cart you don’t have the worth for will alert you and not checkout, and instead load it.
This allows you to correct such carts if you’ve remorted and currently don’t have enough worth.