[MAP][RELEASE] Dead by Daylight: Zombie Survival | Construct



  • **Hello Noxious Net!
    Welcome to Dead by Daylight in Garry’s Mod!

    P.S. Thank you, Google Translate.
    It’s a objective map only for Zombie Survival gamemode.
    Please, add this map on official server Zombie Survival. I will be very happy <3  :laugh:
    And…
    Music on this map by Michel F. April.

    Twitter: https://twitter.com/michelfapril
    Website: http://michelfapril.com

    How to Win: https://www.youtube.com/watch?v=8K1uDj8Ofks
    How to Sabotage: https://www.youtube.com/watch?v=7llUe1VBaZM
    How to Looting: https://www.youtube.com/watch?v=pinaqG1xxg0

    You can see map for this map.

    Construct. Outdoor: https://www.dropbox.com/s/xqc0qcsltr0l99p/%D0%93%D0%BE%D1%82%D0%BE%D0%B2%D0%B0%D1%8F%20%D0%BA%D0%B0%D1%80%D1%82%D0%B0%202.jpg?dl=0

    Construct. Underground: https://www.dropbox.com/s/6z2f8itcqaq4voy/%D0%93%D0%BE%D1%82%D0%BE%D0%B2%D0%B0%D1%8F%20%D0%BA%D0%B0%D1%80%D1%82%D0%B0%203.jpg?dl=0

    You can see full table items rarity:
    https://www.dropbox.com/s/x5wk6ef885tbwqo/Table%20of%20Rarity%20Items.png?dl=0

    This map is virtually identical to the mechanics of the game Dead by Daylight.

    How to win?

    1. Search for the Generators.
    Here a total 10 generators, and it all need repair.

    2. Exit gate.
    You can find on map big exit gate. He can open if you repaired all generators.

    3. Power the Gates.
    For open Exit gate, you need use Power Switch 30 times to open Exit Gate.

    4. Escape.
    If gate fully opened, you need go into gate for leave the level and win.

    5. Death by Daylight
    If you decide not to go into the gate, you still die after 300 seconds of opening the gate.

    6. Hatch. Backdoor Escape.
    If you last survivor, you can find the Hatch.
    He spawned on random places.
    If you jump into the hatch, you leave the level and win.

    How to Zombie Sabotage?

    1. The Hooks.
    It’s a spawn point of zombie.
    If you have tools, you can destory the hooks.
    Bring tool near the hook and wait 5 seconds.
    After you lost tool, you need hit the mount for hook until it falls off.
    If the hook will fall, the zombie spawn will be destroyed, and zombie gasses wil disappear.
    But there is the main zombie spawn which you will never destroy.

    2. The Tools.
    If you want find the tools, try find into crates.
    You can find only 5 tools.
    If you bring tool near the generators and wait 3 seconds, you lost the tool and you instantly repair the generators.

    How to looting?

    1. The Points.
    Before start round you have only 25 Worth Points.
    This is not enough for good weapons and items.

    2. Earning points.
    If you repaif 1 generator, you got 45 points.
    For 1 use on generator, you got 1 point.
    You can earning points for sabotage. (Destroing zombie spawn) (Destory the Hooks).
    For sabotage you got 25 points.
    If you open the Gates, you got 300 points.
    For 1 use on Power Switch, you got 10 points.
    If you open crate, you got 15 points.

    3. Arsenal crates. Buy new weapons and items.
    If you’v already got enough points, then you need to buy new weapons.
    You will not be able to buy anything if you don’t have the Arsenal Crate.
    Before the game, you will not be able to buy it.
    But, you can find Arsenal Crates into the Crates.

    4. Crates and Looting.
    You can find on the map only 10 crates.
    You need break the cap on the top side for crate to open it.
    All item that can dropped have a drop rarity - Common, Uncommon, Rare, Very Rare, Ultra Rare, and Secret.

    You can see full table items rarity:
    https://www.dropbox.com/s/x5wk6ef885tbwqo/Table%20of%20Rarity%20Items.png?dl=0

    5. Map.
    You can find this rare item into the crates.
    If you find him, you team can see all no repaired generators.

    6. Skeleton Key.
    It’s a very ultra rare item. (Secret). You can find him into “The First Crate”.
    He can spawn hatch on the map. Hatch on spawn will closed. You need find the hatch and open him with Skeleton Key.
    He’s incredibly hot, so fi you’re near it, you will take fire damage.
    When he is on the map, it is visible to all at any distance from him.
    Find the hatch, and open him with a Skeleton Key.

    **



  • **Hello Noxious Net!
    Welcome to Dead by Daylight in Garry’s Mod!

    P.S. Thank you, Google Translate.
    It’s a objective map only for Zombie Survival gamemode.
    Please, add this map on official server Zombie Survival. I will be very happy <3  :laugh:
    And…
    Music on this map by Michel F. April.

    Twitter: https://twitter.com/michelfapril
    Website: http://michelfapril.com

    How to Win: https://www.youtube.com/watch?v=8K1uDj8Ofks
    How to Sabotage: https://www.youtube.com/watch?v=7llUe1VBaZM
    How to Looting: https://www.youtube.com/watch?v=pinaqG1xxg0

    You can see map for this map.

    Construct. Outdoor: https://www.dropbox.com/s/xqc0qcsltr0l99p/%D0%93%D0%BE%D1%82%D0%BE%D0%B2%D0%B0%D1%8F%20%D0%BA%D0%B0%D1%80%D1%82%D0%B0%202.jpg?dl=0

    Construct. Underground: https://www.dropbox.com/s/6z2f8itcqaq4voy/%D0%93%D0%BE%D1%82%D0%BE%D0%B2%D0%B0%D1%8F%20%D0%BA%D0%B0%D1%80%D1%82%D0%B0%203.jpg?dl=0

    You can see full table items rarity:
    https://www.dropbox.com/s/x5wk6ef885tbwqo/Table%20of%20Rarity%20Items.png?dl=0

    This map is virtually identical to the mechanics of the game Dead by Daylight.

    How to win?

    1. Search for the Generators.
    Here a total 10 generators, and it all need repair.

    2. Exit gate.
    You can find on map big exit gate. He can open if you repaired all generators.

    3. Power the Gates.
    For open Exit gate, you need use Power Switch 30 times to open Exit Gate.

    4. Escape.
    If gate fully opened, you need go into gate for leave the level and win.

    5. Death by Daylight
    If you decide not to go into the gate, you still die after 300 seconds of opening the gate.

    6. Hatch. Backdoor Escape.
    If you last survivor, you can find the Hatch.
    He spawned on random places.
    If you jump into the hatch, you leave the level and win.

    How to Zombie Sabotage?

    1. The Hooks.
    It’s a spawn point of zombie.
    If you have tools, you can destory the hooks.
    Bring tool near the hook and wait 5 seconds.
    After you lost tool, you need hit the mount for hook until it falls off.
    If the hook will fall, the zombie spawn will be destroyed, and zombie gasses wil disappear.
    But there is the main zombie spawn which you will never destroy.

    2. The Tools.
    If you want find the tools, try find into crates.
    You can find only 5 tools.
    If you bring tool near the generators and wait 3 seconds, you lost the tool and you instantly repair the generators.

    How to looting?

    1. The Points.
    Before start round you have only 25 Worth Points.
    This is not enough for good weapons and items.

    2. Earning points.
    If you repaif 1 generator, you got 45 points.
    For 1 use on generator, you got 1 point.
    You can earning points for sabotage. (Destroing zombie spawn) (Destory the Hooks).
    For sabotage you got 25 points.
    If you open the Gates, you got 300 points.
    For 1 use on Power Switch, you got 10 points.
    If you open crate, you got 15 points.

    3. Arsenal crates. Buy new weapons and items.
    If you’v already got enough points, then you need to buy new weapons.
    You will not be able to buy anything if you don’t have the Arsenal Crate.
    Before the game, you will not be able to buy it.
    But, you can find Arsenal Crates into the Crates.

    4. Crates and Looting.
    You can find on the map only 10 crates.
    You need break the cap on the top side for crate to open it.
    All item that can dropped have a drop rarity - Common, Uncommon, Rare, Very Rare, Ultra Rare, and Secret.

    You can see full table items rarity:
    https://www.dropbox.com/s/x5wk6ef885tbwqo/Table%20of%20Rarity%20Items.png?dl=0

    5. Map.
    You can find this rare item into the crates.
    If you find him, you team can see all no repaired generators.

    6. Skeleton Key.
    It’s a very ultra rare item. (Secret). You can find him into “The First Crate”.
    He can spawn hatch on the map. Hatch on spawn will closed. You need find the hatch and open him with Skeleton Key.
    He’s incredibly hot, so fi you’re near it, you will take fire damage.
    When he is on the map, it is visible to all at any distance from him.
    Find the hatch, and open him with a Skeleton Key.

    **



  • Looks ok to me, I’ll try and get it on the server this evening. I’m assuming you wanted me to download the workshop version? (Which I’m just going to extract the .bsp from)



  • Cool map Derk.



  • Whilst lua_run entities are disabled on the official server, I’m not going to add a map that contains lua_run to spawn boss zombies (since you can do this with the gamemode mapping entities) and I’m certainly not going to add a map which has buttons which try to kill the server. Remove these and I might reconsider. You also might want to optimise the map, because encompassing the entire thing in a cube to stop leaks is stupid.



  • @Benjy:

    Whilst lua_run entities are disabled on the official server, I’m not going to add a map that contains lua_run to spawn boss zombies (since you can do this with the gamemode mapping entities) and I’m certainly not going to add a map which has buttons which try to kill the server. Remove these and I might reconsider. You also might want to optimise the map, because encompassing the entire thing in a cube to stop leaks is stupid.

    in rus: (speaker’s native language obtained from Youtube channel description)
    “Benjy” хотел бы вам :

    • Удалить все " lua_run " и " concommand " субъекты
    • Удалить все кнопки, которые пытаются убить сервер
    • Пытаться оптимизировать карту , покрывая карту в кубе , чтобы остановить утечку плохо


  • Replace dbd_boss_spawn_exeute GAMEMODE:SpawnBossZombie() with trigger_bossclass, input spawnboss(void) : “Spawns the boss using the zombie with the highest score”

    и



  • @commandhat:

    in rus: (speaker’s native language obtained from Youtube channel description)
    “Benjy” хотел бы вам :

    • Удалить все " lua_run " и " concommand " субъекты
    • Удалить все кнопки, которые пытаются убить сервер
    • Пытаться оптимизировать карту , покрывая карту в кубе , чтобы остановить утечку плохо

    I will try to do it.



  • @commandhat:

    in rus: (speaker’s native language obtained from Youtube channel description)
    “Benjy” хотел бы вам :

    • Удалить все " lua_run " и " concommand " субъекты
    • Удалить все кнопки, которые пытаются убить сервер
    • Пытаться оптимизировать карту , покрывая карту в кубе , чтобы остановить утечку плохо

    I try find Leaks.



  • I forgot to add a map link in the description. Sorry.
    I’ll give new link after removing “lua_run”



  • @commandhat:

    in rus: (speaker’s native language obtained from Youtube channel description)
    “Benjy” хотел бы вам :

    • Удалить все " lua_run " и " concommand " субъекты
    • Удалить все кнопки, которые пытаются убить сервер
    • Пытаться оптимизировать карту , покрывая карту в кубе , чтобы остановить утечку плохо

    Hey, that’s some decent Ruski skills  :uglylaugh:
    Reading broken English and Russian is pretty fun.



  • Hello Noxious Net!

    I make new update for map.

    I added areaportals on map.
    Map now have good optimzaiton.
    I delete "The Rofl anti leak cube"
    I delete all “lua_run” Entity.

    I add on map 9999999 pokemons :)

    Link on new version map: https://www.dropbox.com/s/dobvrqympvwqxth/zs_obj_construct_v2_nox.bsp?dl=0

    Enjoy <3



  • Btw, Benjy, I can help you translate English into Russian. I speak both languages and I’ve been using hammer editor for a long time.



  • @ReaM:

    Hey, that’s some decent Ruski skills  :uglylaugh:
    Reading broken English and Russian is pretty fun.

    cyka blyat

    but really I’m not sure he understands english, so I just decided to try and google translate it into something he’d be able to read easily.
    also google randomly deciding to translate “command” to the equivalent of “dick” in Russian (since that’s what it came back as) was interesting



  • @commandhat:

    cyka blyat

    but really I’m not sure he understands english, so I just decided to try and google translate it into something he’d be able to read easily.
    also google randomly deciding to translate “command” to the equivalent of “dick” in Russian (since that’s what it came back as) was interesting

    I can easily read English words, but the translation I have a little bad. And I really do not speak English, but still I had a good read, and I can easily understand what you are saying. So you put the map on Noxious net Zombie Survival server?



  • @DerkMorris:

    I can easily read English words, but the translation I have a little bad. And I really do not speak English, but still I had a good read, and I can easily understand what you are saying. So you put the map on Noxious net Zombie Survival server?

    Benjy проверит карту еще раз и напишет ответ. Обычно, если карта не оптимизированная, имеет секретки или есть жуткий дизбаланс, то ее не добавят.
    Если в течении 3 дней - недели не будет ответа, то он забыл. Напомни ему в этом случае.



  • Yeah I’ve added it, see what the public think of the objectives.



  • Facing anywhere at the water direction causes significant fps drop.
    Could you use cheap non-reflective water (with the same color), so that it doesn’t reflect the world, static props and zombiegasses ? (r_waterdrawreflection 0 does help but it displays a static reflection in the water which follows your view)

    Rather than use 11 seperate zombiegasses, at this location, you could just use 1, and alter it’s radius to cover the area.



  • @Stelker:

    Facing anywhere at the water direction causes significant fps drop.
    Could you use cheap non-reflective water (with the same color), so that it doesn’t reflect the world, static props and zombiegasses ? (r_waterdrawreflection 0 does help but it displays a static reflection in the water which follows your view)

    Rather than use 11 seperate zombiegasses, at this location, you could just use 1, and alter it’s radius to cover the area.

    I make it. Thank you. I add this in new version map zs_obj_construct_v3.



  • @Stelker:

    Could you use cheap non-reflective water (with the same color), so that it doesn’t reflect the world, static props and zombiegasses ? (r_waterdrawreflection 0 does help but it displays a static reflection in the water which follows your view)

    Rather than use 11 seperate zombiegasses, at this location, you could just use 1

    Does this actually effect people, or are you conditioned to stare at the fps counter? To test maps for lower spec machines I run it on a 6 year old laptop and if it plays okay then it’s good to go.


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