[ZS] Override Resupply Ammo Type in Alt



  • With the Zapper and Repair Field, and instances such as these with Buckshot Turrets:

    http://www.noxiousnet.com/forums/index.php?topic=20296.0

    It’s hard to resupply anything that doesn’t use SMG ammo and isn’t a weapon. I think a simple solution to this would be a feature to actually open the Alt menu, and if you click on a valid ammo type/click on a button for that ammo type, then it can be resupplied and it overrides your resupplied ammo type.

    Edit: Realised that those ammo types don’t show up anymore unless you actually own them, so perhaps some dropdown menu in alt with additional space provided from the removal of non owned ammo types, the drop down containing the resupply ammo types and a default option of Don’t Override.



  • With the Zapper and Repair Field, and instances such as these with Buckshot Turrets:

    http://www.noxiousnet.com/forums/index.php?topic=20296.0

    It’s hard to resupply anything that doesn’t use SMG ammo and isn’t a weapon. I think a simple solution to this would be a feature to actually open the Alt menu, and if you click on a valid ammo type/click on a button for that ammo type, then it can be resupplied and it overrides your resupplied ammo type.

    Edit: Realised that those ammo types don’t show up anymore unless you actually own them, so perhaps some dropdown menu in alt with additional space provided from the removal of non owned ammo types, the drop down containing the resupply ammo types and a default option of Don’t Override.


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