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ZS Weapon Stats
Updated with some of the newer weapons and balance changes. (Splinter, Oberon, Hurricane, Spinfusor) Tell me if the values are incorrect.
I’m not 100% sure what the damage values or reload times on the Artemis are right now, those would be appreciated.
Heavily updated this again:
Layout was overhauled.
Added some categorization, new values such as clip damage totals, ammo type, and accuracy information. I also added the Zombie Escape weapons.
Been ages since I probably updated this but:
I added a table of melee weapon stats too, and most of the values for the gun stats are now updated (they reflect upcoming update). Craftables of their respective tiers have been added to the tier.
Bigglesworth last edited by
This is some awesome work, nicely done man
ritzbits last edited by
tag with :bookmark: reference
Updating this again with help from Tig. Moved all the Tier 6s out, with their new stats…new crafts…etc. Tell me if anything seems missing.
Frugert last edited by
Wasn’t the ammo ‘de-multiplier’ for the Colossus removed? It doesn’t take two/three rifle ammo per shot anymore, right?
It was, yes. 1x now.
This is really outdated right now. I need to refactor it to include remantled weapons. It’s going to take a significant overhaul.