[ZS] logic_startingloadout "give activator"



  • An output that can give the activator items in the same format as weapon_zs_swissarmyknife:1,weapon_zs_plank:1

    “Player presses a button and receives an axe”



  • An output that can give the activator items in the same format as weapon_zs_swissarmyknife:1,weapon_zs_plank:1

    “Player presses a button and receives an axe”



  • Wouldn’t be suitable function for logic_startingloadout. But a new entity which forces a receive or an output of the weapon entities would be a good idea.



  • Such feature would be useful for zs_gauntlet_reborn, it would eliminate frustration from players when multiple +use on a button to retrieve a weapon.
    The current system in the map can’t guarantee the correct player gets the item he spent points for.


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