Honk it! - And better clowning



  • The idea of this suggestion is to make the clown even more annoying funny than it is now.

    Make the Clown’s Bike Horn work “kinda” like emag but only for the clown, when used to HONK important machines they make them annoying funnier.

    ie.
    Honk the particle accelerator to turn the singularity in to a honkalarity with spinning clown face and occasional annoying funny honking sounds.
    Honk the cloner, everyone who is cloned has clown mask as their face.
    Honk the telecoms machinery or heads desk announcement thingies to add random honks.
    Honk the AI upload to add non harmful honk laws.
    Honk the AI core for utterly honkilicious AI, what ever that means.
    Honk this and that to make everyones life annoying funny.

    Also make clown spawn freedom implanted, since someone killjoy is going to cuff that poor honker for no reason.
    Also implant him with Syndicate Clown Uplink Implant, a tool that allows the clown to order a new clown items when the killjoys take em away.
    The Clown Uplink should have 10 credits, and items cost 1 credit each. It should have all the “clown items” (Bike horn, clown suit, clown shoes, clown mask, clowns stamp, clowns crayon), and possibly useless but “funny” junk (ie. Ruber ducky, balloon, soap, mouse traps)

    Generally the items that clown can get should be so useless that no one wants to kill the clown to get em.
    With the exempt of traitor clown who should have couple extra funny items, possibly even including H.O.N.K. and some or all of its clown specific weapons.

    Edit: Now honking idea
    Honk the communications console while shuttle is being called for clown shuttle. HONK Access should be needed for the bridge and there should be a small clown crew.



  • The idea of this suggestion is to make the clown even more annoying funny than it is now.

    Make the Clown’s Bike Horn work “kinda” like emag but only for the clown, when used to HONK important machines they make them annoying funnier.

    ie.
    Honk the particle accelerator to turn the singularity in to a honkalarity with spinning clown face and occasional annoying funny honking sounds.
    Honk the cloner, everyone who is cloned has clown mask as their face.
    Honk the telecoms machinery or heads desk announcement thingies to add random honks.
    Honk the AI upload to add non harmful honk laws.
    Honk the AI core for utterly honkilicious AI, what ever that means.
    Honk this and that to make everyones life annoying funny.

    Also make clown spawn freedom implanted, since someone killjoy is going to cuff that poor honker for no reason.
    Also implant him with Syndicate Clown Uplink Implant, a tool that allows the clown to order a new clown items when the killjoys take em away.
    The Clown Uplink should have 10 credits, and items cost 1 credit each. It should have all the “clown items” (Bike horn, clown suit, clown shoes, clown mask, clowns stamp, clowns crayon), and possibly useless but “funny” junk (ie. Ruber ducky, balloon, soap, mouse traps)

    Generally the items that clown can get should be so useless that no one wants to kill the clown to get em.
    With the exempt of traitor clown who should have couple extra funny items, possibly even including H.O.N.K. and some or all of its clown specific weapons.

    Edit: Now honking idea
    Honk the communications console while shuttle is being called for clown shuttle. HONK Access should be needed for the bridge and there should be a small clown crew.



  • I like the cut of your jib.



  • I’m working on a clown sprite with hulk like mussels.
    I was thinking of hulk like powers, but if you could come up with any other ideas, it whould be favorable. It’s too large to hold items propperly, tought.



  • this’ll make clown more fun then just killing / trying to survive.



  • More clown stuff

    Clown cannon:
    You can put people and items in same way like in disposals, when activated it will shoot everything what is loaded in it same way like the disposals outlet, only a bit further.
    The cannon can be pulled around and rotated. Emagging it will increase the power greatly, causing serious bodily harm to anyone who is hit by it, or to a person who is unfortunate enough to be launched from it towards something solid.

    Clown Car:
    Everyone’s favorite, the  clown car should be made available without admin honkery.
    I have couple ideas how it could be acquired, not really sure which is better so ill say both. First way is to just “honk” the cargo console to unlock it, very much like emag to unlock special OP crate.
    The second way Is to construct it from various items found around the station, that clown should be able to get without too much trouble.
    ie.
    1. Honk a Roller chair.
    2. Attach 6 metal rods
    3. Secure them with wrench
    4. Attach 4 pieces of cardboard.
    5. Cut the cardboard in to shape with wirecutters.
    6. Attach 4 sheets of glass for windows
    7. secure with screwdriver.
    8. Add some wires.
    9. Honk it.
    10. Add an energy cell (preferrably potato battery made from a potato and some wires.)
    11. Pry in the energy cell with crowbar since its too big.
    12. Honk it twice.
    13. Add mimes beret.
    14. Set mimes beret on fire with welding torch.
    15. Honk again.
    16. Attach station bounced radio for car stereo.
    17. Color it with crayons (possibly have the car color change depending on the crayon).
    18. Attach 2 fire extinguishers for bumpers.
    19. Attach 2 flashlights for the headlights.
    20. Attach your bike horn to finish the car.
    Also, possibly make it run on plasma, since every clown should have a can or 2 of it.
    Not sure if it would be too good, but possibly make it able to run over people and cause slight damage to them when emagged.

    Boxing Glove Gun:
    Made from metal rods, boxing gloves, HONKS and any type of gun.
    While it has unlimited “ammo”, it has a somewhat slow firing speed and limited range.
    It has 2 modes Bonk and Angry Bonk, With Bonk Mode it deals no damage and has no chance to knock out people. Also it will make a chat message sayin "Mr. Bubbles harmlessly BONKS Faggot Steve with Boxing Glove Gun on the head.
    The Angry Bonk mode should only do a slightly more damage than punching with boxing gloves, but it has a chance to knock out people if hit to head. Also causes a message saying "Mr. Bubbles ANGRILY BONKS Faggot Steve with Boxing Glove Gun on the head."
    Or alternatively have this item exclusive for more “funnier” clowns in the Clown Uplink. It should be a lot better tho if limited to “funnier” clowns and costing them their precious HONKcrystals.

    Here is a generic picture if you are missing what I mean.

    Pie:
    What is a clown without a pie? Should be ordereable from the clown uplink. Comes in standard banana and strawberry flavors.
    There is also a more expensive Blueberry Pie that will leave a stain if it somehow comes in to a contact with someones face.
    Also Exotic Polyacid flavored pie is available for more “funnier” clowns.

    Super Funny Flower Refill Kit:
    Only for “funnier” clowns. A mixture of funny chemicals, makes people laugh maniacally when sprayed on.
    Also melts their face and/or causes horrible mutations, and infects them with pierrots throat. Chemists might say its Poly acid and/or Unstable mutagen, but clowns know better, it’s liquid honkium.

    Non Slippy Clown Shoes:
    With a toggle from normal clown speed to the no slip syndicate shoes speed. Obviously only meant for “funnier” clowns as an alternative.

    Syndicate Hard-HONK-Suit:
    Like normal Syndicate suit, only honkier. Only for “funny” clowns.
    (I guess you could use the normal clown hardsuit sprite, but make it darker red so it should be easier to notice the difference.)

    E-Hammer:
    Clown alternative to E-Sword, should look like a big glowing squeaky hammer made of energy. Also “funny” sounds. Needless to say only for the more “funnier” clowns.

    EDIT: When building funny things only a real clown can honk the things right. Mainly to stop people from robbing and killing the clown just to build clown stuff themself.

    @Talha:

    I’m working on a clown sprite with hulk like mussels.
    I was thinking of hulk like powers, but if you could come up with any other ideas, it whould be favorable. It’s too large to hold items propperly, tought.

    I think Clown Hulk should be regarded more of funny than dangerous, at least  when compared to regular hulks.
    Also  I do have couple ideas for them.

    They should be able to use a bike horn kinda like honker blaster on H.O.N.K., only smaller area and reduced stun time.
    Also the bike horn should have a chance to break every time its used like this.

    Also their unarmed attacks should have special effects.

    ie.
    Aim to head with help intent, unless the target needs help it will make an alert message saying “Mr. Bubbles starts playfully pounding Faggot Steve on the head.” after a couple seconds it will make a new message “Faggot Steve Looks shorter.” if the beating continues it will make the person even shorter, down to 50% of the original. I think a rate of could be about 10% every 3 seconds. Shortened people would just have their sprite scaled shorter.

    With grab intent the the clown hulk should squeeze the victim instead of choking. It should say on the chat “Mr. Bubbles starts to squeeze Faggot Steve like a Human Bike Horn.”, needless to say it should also make pretty disturbing honking sound.



  • I do like this a lot actually, I’d thought of something similar previously, but the bikehorn is a good idea

    the only issue I can see is that the rubber ducky is a subclass of bikehorn, but that can easily be changed to accommodate this



  • Emag a bike horn. It now does everything you listed.

    Not sure how do you emag something that isn’t electronic but achieving this upgraded bike horn/emag hybrid should take a while or a task, it shouldn’t be like that from the round beginning.

    Maybe you must steal the emag from the traitor or teleport one yourself and combine it with the bike horn. Perhaps it would be a good means of disposal for traitor items rather than spacing or storing it in a locker forever. Surely better than ending up in the hands of an assistant.



  • @Spurdo_KEK:

    Emag a bike horn. It now does everything you listed.

    Not sure how do you emag something that isn’t electronic but achieving this upgraded bike horn/emag hybrid should take a while or a task, it shouldn’t be like that from the round beginning.

    Maybe you must steal the emag from the traitor or teleport one yourself and combine it with the bike horn. Perhaps it would be a good means of disposal for traitor items rather than spacing or storing it in a locker forever. Surely better than ending up in the hands of an assistant.

    The emag  requisite to unlock the bike horns true potential would kinda make the whole suggestion pointless.
    Because no on in their sane mind would give the clown an emag, and I doubt a traitor clown would just go around and honk things funnier.
    The point was to give the clown some healthy options for entertainment besides stepping on rubber duckys and murderboning.



  • It’s supposed to be a funnier way to end an emag, the other options being storing it in a locker forever or cremating.

    You don’t give the clown an emag, the clown gives his bike horn. This junction is permanent and you can’t retrieve the emag back.



  • Yeah, but the point of this suggestion was not to make funny ways to get rid of emag.
    And the requirement of an emag would make it more or less pointless to even code it, as it would only be used like once in who knows how many rounds.

    The point is to give clown some more options what he can do besides of murderboning and the usual shit that clowns do, like murderboning and getting beat up by assistants and security.



  • @Pyko:

    The point is to give clown some more options what he can do besides of murderboning and the usual shit that clowns do, like murderboning and getting beat up by assistants and security.

    Even with the bike horn upgrade, the clown doesn’t have much to do. The clown should plan and execute pranks rather than pick random people to fuck with. From the basic random door welding to trapping someone and spraying him with confetti or something until he releases himself. Maybe something more automatic that doesn’t require the clown in person to be there, such as a bucket of water above a door, thou I don’t know how this would work with an airlock.



  • 2. CloWning is much funnier
    3. you can already do this manually
    4. you can already do this manually
    5. there is already a clown mask ai core image



  • clown car can also run on brannium to run faster and longer


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