Forums are in read-only mode. Data has been backed up but be sure to save anything you want.

[ZS] Ability for logic_brains to successfully deduct brains



  • For zs_obj_plaza_v2 I’m having a brain shop but it seems like the mod does not understand how to deduct brains from zombies probably because it was never required.

    I need something in the actual mod that would allow me to do such a thing.

    Error when attempting to take brains away:

    [ERROR] gamemodes/zombiesurvival/entities/entities/logic_brains/init.lua:25: attempt to call method 'GetFrags' (a nil value)
      1\. GetAmount - gamemodes/zombiesurvival/entities/entities/logic_brains/init.lua:25
       2\. CallIf - gamemodes/zombiesurvival/entities/entities/logic_points/init.lua:32
        3\. AcceptInput - gamemodes/zombiesurvival/entities/entities/logic_points/init.lua:56
         4\. unknown - gamemodes/zombiesurvival/entities/entities/logic_brains/init.lua:41
    
    


  • For zs_obj_plaza_v2 I’m having a brain shop but it seems like the mod does not understand how to deduct brains from zombies probably because it was never required.

    I need something in the actual mod that would allow me to do such a thing.

    Error when attempting to take brains away:

    [ERROR] gamemodes/zombiesurvival/entities/entities/logic_brains/init.lua:25: attempt to call method 'GetFrags' (a nil value)
      1\. GetAmount - gamemodes/zombiesurvival/entities/entities/logic_brains/init.lua:25
       2\. CallIf - gamemodes/zombiesurvival/entities/entities/logic_points/init.lua:32
        3\. AcceptInput - gamemodes/zombiesurvival/entities/entities/logic_points/init.lua:56
         4\. unknown - gamemodes/zombiesurvival/entities/entities/logic_brains/init.lua:41
    
    


  • Not a suggestion. Report bugs like the sticky says.


Log in to reply
 

0
Online

11.3k
Users

15.5k
Topics

300.2k
Posts