Well, I forgot about “Shooters” part, my bad.
This skill tree may be named a guardian skill tree. It is designed for cade defending and repairs. Pretty good in case of “1 hammer 2 cades”.
Oh also didnt I tell, that extra worth goes into the pulse ammo to set and forget the repair field?
I usually place the repair field near the most attacked cade and shoot the incoming zeds without any risk. The targets come close anyway.
@Stark-Raving-Mad You need to be looking at the object you want to label for it to work, a you can’t simply place them in thin air.
The emote pitch doesn’t work for every emote unfortunately, however there are other benefits to having diamond such as the store discount, and reserved slots when the server fills up.
The Complete Emote Rotator!
alias cycle_yeah "taunt_yeah1"
alias taunt_yeah1 "say ohoh yeah;alias cycle_yeah taunt_yeah2"
alias taunt_yeah2 "say yeah;alias cycle_yeah taunt_yeah3"
alias taunt_yeah3 "say right on;alias cycle_yeah taunt_yeah4"
alias taunt_yeah4 "say yay;alias cycle_yeah taunt_yeah5"
alias taunt_yeah5 “say yeaheheah;alias cycle_yeah taunt_yeah1”
alias cycle_ohno "taunt_ohno1"
alias taunt_ohno1 "say no!;alias cycle_ohno taunt_ohno2"
alias taunt_ohno2 “say noo;alias cycle_ohno taunt_ohno1”
alias cycle_stop "taunt_stop1"
alias taunt_stop1 "say stop that;alias cycle_stop taunt_stop2"
alias taunt_stop2 "say stop you’re killing me;alias cycle_stop taunt_stop3"
alias taunt_stop3 “say that’s enough of that;alias cycle_stop taunt_stop1”
alias cycle_haha "taunt_haha1"
alias taunt_haha1 "say maniacal!;alias cycle_haha taunt_haha2"
alias taunt_haha2 "say laff;alias cycle_haha taunt_haha3"
alias taunt_haha3 “say sodomy!;alias cycle_haha taunt_haha1”
alias cycle_cuss "taunt_cuss1"
alias taunt_cuss1 "say oh fuck!;alias cycle_cuss taunt_cuss2"
alias taunt_cuss2 "say oh shit;alias cycle_cuss taunt_cuss3"
alias taunt_cuss3 "say oh god;alias cycle_cuss taunt_cuss4"
alias taunt_cuss4 “say shit;alias cycle_cuss taunt_cuss1”
alias cycle_run "taunt_run1"
alias taunt_run1 "say run;alias cycle_run taunt_run2"
alias taunt_run2 "say run for your life;alias cycle_run taunt_run3"
alias taunt_run3 “say run!;alias cycle_run taunt_run1”
alias cycle_help "taunt_help1"
alias taunt_help1 "say my arm;alias cycle_help taunt_help2"
alias taunt_help2 "say my gut;alias cycle_help taunt_help3"
alias taunt_help3 "say my leg;alias cycle_help taunt_help4"
alias taunt_help4 “say im hurt;alias cycle_help taunt_help1”
alias cycle_warn "taunt_warn1"
alias taunt_warn1 "say team fall back;alias cycle_warn taunt_warn2"
alias taunt_warn2 “say get outta there it’s gonna blow;alias cycle_warn taunt_warn1”
alias cycle_lose "taunt_lose1"
alias taunt_lose1 "say oh no we’re all doomed;alias cycle_lose taunt_lose2"
alias taunt_lose2 “say oh my god we’re doomed;alias cycle_lose taunt_lose1”
alias cycle_copy "taunt_copy1"
alias taunt_copy1 "say affirmative;alias cycle_copy taunt_copy2"
alias taunt_copy2 “say roger that;alias cycle_copy taunt_copy1”
alias cycle_threat "taunt_threat1"
alias taunt_threat1 "say sector clear;alias cycle_threat taunt_threat2"
alias taunt_threat2 “say enemy down;alias cycle_threat taunt_threat1”
alias cycle_bored "taunt_bored1"
alias taunt_bored1 "say shouldn’t we be doing something?;alias cycle_bored taunt_bored2"
alias taunt_bored2 “say gee it sure is boring around here;alias cycle_bored taunt_bored1”
bind u cycle_yeah
bind j cycle_ohno
bind m cycle_stop
bind i cycle_haha
bind k cycle_cuss
bind , cycle_help
bind o cycle_run
bind l cycle_warn
bind . cycle_lose
bind p cycle_copy
bind h cycle_threat
bind n cycle_bored