I think I might actually get Endless legend and Dungeon of the endless, but skip out on spacey endless since everyone says it’s not that good.
I wonder how many stretch goals they’ll get from the free weekend.
Anyone here play PAD? If so 359,324,397 is my friend code I have Azure Goddess, Valkyrie Reine as my permanent leader, as well as D/L Anubis, I am currently rank 157.
If you don’t know what PAD is it’s basically a match 3 ,puzzle-rpg, pokemon game for the Appstore or Android. The game is quite popular in Japan and has had collaborations with franchises like DBZ, Hunter x Hunter, Evangelion, and Batman. Not all collaborations have come to America, but it just shows PAD’s popularity in Japan, so expect new content being added to the game constantly as the game is very much alive.
Here is a decent starter video- https://www.youtube.com/watch?v=SoMEZQaeS0E
Here is a well written but just a tad old guide- http://pad.wikia.com/wiki/New_Players’_Guide
Here is a site with great info that you will find useful when playing- http://puzzledragonx.com/
The game might turn you off as being a Puzzle Quest or a Bejeweled ripoff, but it’s quite fun and has mechanics that make it different from those two, I say you give it a shot. Feel free to add me if you do download the game, I’m fine with having low levels on my friends list.
Notice At the time of this writing the game in North America is incompatible with Android 5.1
Note detection was pretty bad too.
Would really benefit from having tabs to look at.
I had an issue where the game would think I was a fret higher than I was on the low E string. Thought it was a technical error, turned out I was just holding it too hard. Not gonna rule out possible technical issues with some guitars but my stratocaster works fine with 2014.
Also not sure if it was included in the original since I didn’t play it, but 2014 does have a chord library.
Very early we realized that even Space Engineers could actually benefit from the development of Medieval Engineers. A medieval setting has different requirements for volumetric environments and it forces us to look at the engineering genre from a different angle. To be more specific, these are the things that Space Engineers earned (or may receive in the future) thanks to Medieval Engineers:
Compound blocks – multiple blocks being positioned into one grid cell; this will allow better ship designs
Auto-generated details for some blocks (e.g. roof endings in Medieval Engineers, armor edges in Space Engineers)
Voxel hand – a tool for modifying terrains (asteroids); you can alter shape and material
Procedural terrain generator (this is why we were able to easily add procedural asteroids to Space Engineers)
DirectX 11 (we decided to add PBR - Physically Based Rendering)
I’d wondered what voxel hand was ever since I’d started poking around in the data files since the last update. By the way, you can now set the max speed to 1000m/s instead of 100 so movement no longer sucks as much.
Could this compound block stuff lead to atmospherics? If that gets added then 3-D SS13 is looking more and more promising.
Now you can help to fund the biggest scam of all time by some drug lord in downtown NY
If I am sent a C&D, I will ignore it; kind of like how I ignore my debt collection notices from Capital One.